Map
Floor 1 labyrinth
Last checked 2026-11-03
The labyrinth is the part of Floor 1 where the corridors loop up, down, and sideways. The Rat King is the boss tied to that loop. The janitor key is not in it. Mazes and Wizards, Lyle’s board game, is not it either.
Rooms, access and connections
Source coverage: 1 independent source, Miraheze Floor 1 Labyrinth; checked 3 November 2026. Empty cells mean the referenced table does not supply that field.
| Field | Publicly documented detail | Status |
|---|---|---|
| Access | Part of Floor 1, reached through Apartment 21 or the stairwell; the corridors loop horizontally and vertically | 1 source |
| Rooms | Looping Door Hallway, Passageway, Rat Lair, Rat Hell, Destroyed Apartment, Janitor's Closet, Apartment 13 (red growth endpoint) | 1 source |
| Keys | Janitor Key Ring is NOT here: it drops from the Garbage Worm in the Basement Receiving Room; the maze itself needs no key | 1 source |
| Discs | No disc door in the maze; Apartment 11's Earth-disc door is the nearest disc lock | 1 source |
| Npcs | Rat King roams the maze; Rat Child is in Apartment 13 | 1 source |
| Bosses | Rat King | 1 source |
| Puzzles | Navigation only: follow fire-exit signs, the red growth leads to Apartment 13, and the Rat King's hum warns of proximity | 1 source |
| Connections | Apartment 21, Stairwell, Elevator, Rat Hell, Apartment 11/12/13 | 1 source |
Route schematic
Floor 1 looping corridors → labyrinth encounters; the Janitor Key Ring is a separate Basement route
Three mazes, one of them is this page
Search traffic says “janitor key in the maze” as if the sentence were a location. The key article puts the Janitor Key Ring on the Garbage Worm in the basement. Papineau, the janitor, is a person on the ground floor. This loop is a third place. Walking it with a metal detector for a key ring is the mistake this page exists to stop.
What the loop does contain, on the wiki, is repetition. Horizontal wrap and vertical wrap. Apartment 21 or the stairwell is how you are already on Floor 1 before the loop becomes the problem. The Floor 1 page lists rooms: machine, hideout, studio, apartment 18. This page lists the way those hallways refuse to end. I will not paste the room list again.
The Rat King is the fight inside that refusal. It is not the Rat Child from apartment 13, and it is not Ernest’s Rat Hell. Three rat names, three floors of the guide. I do not have a published weakness percentage for the king, so the boss table’s weakness cell stays blank rather than borrowing the Child’s skills.
Lyle’s Mazes and Wizards is a game he owns. It can sit on a table while you talk about photographs. It does not generate these corridors. If a caption calls the board game “the maze,” it is using a nickname, not a map label.
Getting out is the other search. The wiki’s practical answer is that the loops are a property of the floor, not a locked puzzle with a single disc. I am not going to invent a “correct wall” to punch. Use the room page once you recognize a landmark, and leave the key hunt to the basement.
Questions
Where is the janitor key in the maze?
It is not in the maze. The ring drops from the Garbage Worm in the basement.
What is Mazes and Wizards?
Lyle’s board game, not this floor.
Related
Sources
- Miraheze — Floor 1 checked 2026-11-03
- Miraheze — Key checked 2026-11-03
- Miraheze — Lyle checked 2026-11-03